Maybe you arrived to late to find it on the corpse. ![]() The monsters felt the might of 'Severious' and hid it in a secret compartment I love that +5 'Severious' sword found on Beohram body but it's nowhere around.Ī2. The game is perfectly playable without a thief. You may get to their room from the other side, from the south and western passages.īottom line: without a thief you will have to take keys from their dead bodies. If you took another route through the northern door (not 'Entrance') He is within the big group of 5 kobolds behind Return to level 1 if you missed thisįrom the 'Fallen Rocks' starting location take the path marked with the 'Entrance' Without a thief must kill a kobold holding it. The grey (silver) key needed for level 2 locks can be found on level 1. I have no thief in the party, level 2 has no grey key on the floor. Just for the lovers of old games at GOG, ^^Įye of the Beholder Unofficial ver. I started a party in ver 1.9 without a thief. It seems that you could have missed the key at level 1. ![]() I would not consider this a patch as in 'it makes the game better', but a mod at best as in 'it makes the game different, possibly worse'. But then it fucks you hard in the beginnig of the second level, as it turns an item that should be a grey key into a stone, effectively ending the game for every party that did not bring a thief along. Nothing drastical, just replaces a wall with an unopenable door and things like that.
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